⌘K commands · ? keys
Team ID (tm_)
team_id After final in Players
Definition
Team ID (tm_).
- Known at
- After final Known only after the game. Use it in a backward window, never as a same-game input.
- Role
- identifier Joins this dataset to another.
- Dataset
- Players One row: player_id, week
- Type
- id · player · per week
- Status
- Available
- Use in
- Formula bar, API, MCP
- Same name (2)
- Game contextPlay by play
How to read it
- Formula bar
=team_idon a grid of player rows- Look it up
GET /v1/attribute-catalogue?q=team_id· MCPsearch_attributes
More in Players (66)
room_played_last_gamePlayed the team's last gameroom_positionRoom's positionroom_returningComing back from an absenceroom_seasonSeason the room's work is fromroom_targetsTargets, team's last gamesroom_teamRoom's teamroom_through_weekWeek the room's stats run throughroom_touch_shareShare of the room's touches, team's last gamesroom_touchesTouches (carries plus targets), team's last gamessportPlayer's sport (Kelly's slug)stats_air_yards_shareAir-yards share over a season (stat line)stats_cpoeCPOE over a samplestats_dropbacksDropbacks (stat line)stats_epa_per_playEPA per playstats_gamePlayer box score for a game (Kelly's stat keys)stats_playsScrimmage plays a player was involved in (stat line)stats_rush_shareRush share over a season (stat line)stats_seasonPlayer season totals or averages (Kelly's stat keys)stats_success_rateSuccess ratestats_target_shareTarget share over a season (stat line)usageUsage containerusage_air_yards_shareAir-yards shareusage_rush_shareRush shareusage_target_shareTarget share